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    Metal Slug 7

    Metal Slug 7 (Nintendo DS)

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    Developer

    SNK Playmore

    Publisher

    SNK Playmore

    Genre

    Action

    Players

    2

    C3 Score
    7
    Reader Score (2 Votes)
    7

    Posted on 17.02.2009 User Icon Posted by Karn Spydar Lee Bianco (Spydarlee) Number of Comments Comments: 7 Number of Reads Reads: 1785
    Tag Tags: Metal Slug 7, SNK Playmore, SNK Playmore, Action, Nintendo DS
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    Metal Slug 7 (MS7), the latest instalment in SNK Playmore's popular "run and gun" shoot-'em-up series, is unique because it does not have an arcade counterpart like each of the other core Metal Slug releases. Despite this break from tradition, MS7 otherwise fully embraces its heritage in almost every conceivable way.
    For the uninitiated, that means plenty of frenetic shooting action, gorgeous hand-drawn visuals, screen-filling boss encounters, swarms of foes and, of course, Metal Slugs (powerful tank-like contraptions). If you're a fan of the series you will soon find that there is very little here you haven't seen before. In fact, despite being a Nintendo DS title, MS7 makes almost no effort to embrace the console's unique features - the touch screen houses a map but little else, and wireless multiplayer is entirely absent. Instead of startling innovation, then, Metal Slug 7 offers polish, and plenty of it.

    MS7's core gameplay mechanics are identical to those of its forebearers: you run and you gun, with character control handled exclusively with the d-pad and face buttons. While some developers feel the need to shoehorn touch controls into every DS game under the sun, SNK has wisely chosen to stick to the basics here. It would have been nice, however, to see a more pertinent use of the DS' dual screens. While the included map is useful for tracking down hidden items, Contra IV has already proven that this a genre which can definitely benefit from being spread out across two screens.

    How so? Well, with so much going on - constant explosions, epic boss encounters, swarms of enemies pouring in from all directions - a single 3 inch screen simply isn't always enough to appreciate the game's visual glory. Despite being scaled down to such a small size, MS7 still manages to looks fantastic, though. The animation is top notch, the detail is outstanding, and there is nary a sign of slowdown to be found in spite of the almost constant barrage of weapon fire and explosion effects. MS7's biggest omission, then, has got to be its lack of multiplayer functionality.

     

    Despite the aforementioned problems that can arise by cramming so much action into a 3" box, the lack of co-operative play (either locally or globally via the Nintendo Wi-Fi Connection) is a real blow. The DS could have been the perfect machine to really make co-operative multiplayer shine, but it's nowhere to be seen. Perhaps technical limitations of the DS' hardware are to blame, but the omission ultimately hurts all the more due to MS7's lack of compensatory extras. Without multiplayer to pad out the experience, Metal Slug 7 becomes rather light in terms of actual content.

    The game's central campaign is broken down into seven unique levels, each playable on one of three difficulty settings (Easy, Normal, and Hard). On one the easier settings, experienced players may well find themselves watching the game's credits before even a handful of hours have passed. Replaying levels is encouraged by the inclusion of multiple characters - each with his or her own unique traits and specialties - as well as a selection of hidden items to collect and prisoner's of war to rescue; but even these won't be enough to keep you coming back for long.

    One saving grace is offered in the form of the Combat School mode - a series of increasingly tough challenges. Examples of challenges include completing a level within a certain time limit, rescuing all the POWs from a level, and wiping out each and every foe you can find. Successful completion of a task earns you a grade, which in turn carries a number of points that allow you to rise through a selection of military ranks. Much like returning to previous levels in order to improve your high score, completing challenges doesn't offer actual rewards so much as a simple sense of satisfaction.

     

    Gameplay

    8

    The core mechanics haven't been changed at all, so it's good to know that they're just as solid as ever. Fans should know what to expect, while newcomers have a lot to look forward to.
    Graphics

    9

    Gorgeously detailed hand-drawn visuals are complemented by excellent animation and exquisite effects. It's just a shame that these can't always be fully appreciated on such a small screen.
    Sound

    7

    The title screen's military drum roll leads into a selection of grand background music which is mostly overpowered by rather satisfying explosions, enemy cries, and gunfire.
    Value

    5

    The campaign can be finished within a couple of hours, although the Combat School helps to improve longevity somewhat. The lack of co-operative multiplayer is a pretty big blow, though.
    7

    /10

    C3 Score Metal Slug 7 is an extremely solid entry in the Metal Slug series. It features the wonderful visuals and honed gameplay that fans have come to expect, but it does little to push any boundaries. The absence of co-operative multiplayer feels like a waste and only serves to further emphasise the brevity of the single player campaign. It might not keep you entertained for weeks on end, but Metal Slug 7 is still a blast while it lasts.
    Please post your comments below.
    Buy Metal Slug 7

    Reader Comments

    1
    February's Cubed3 Podcast - Nearly Complete!
    Number of comments 13744

     Operations Director, Senior Editor

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    I always enjoy the MS series...but only in short bursts or else it either becomes very frustrating due to the difficulty level, or somewhat repetitive. MS7's a fun little game, that I agree does lack some extras that should have been included but were probably dropped due to the DS format's limitations.

    Adam Riley [ Operations Director :: Senior Editor :: Cubed3 Limited ]

    Looking for a Voice Actor? Look no further! | Follow AdamC3 on Twitter!
    on 17.02.2009 at 10:42
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    OBJ5CTION!!!!
    Number of comments 5066

     Moderator
    Alternative Content Editor

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    LOl, I love the game. Infact..I think I did A reader review on it a while ago to. Its also/will be downloadable on Xbox live as well. Its a brilliant game and tough as old boots too
    on 17.02.2009 at 13:06
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    Up the Irons...
    Number of comments 186

     L19 Rhinobot

    Offline

    No multilayer, no sale.
    on 17.02.2009 at 15:50
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    Representing Bowser
    Number of comments 141

     L15 Torizo

    Offline

    Seems good. I need to play more of Metal Slug, i'm searching out the Anthology on Wii, but with little luck.

    7/10 is good, but i guess this is just yet another title that falls short of Wii Fit level greatness huh J-dude?
    Bowser. You Booz, you lose.
    on 17.02.2009 at 23:50
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    is spinning plates.
    Number of comments 10036

     L100 C3 Master

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    Karn wrote this one. Smilie

    Nice one Karn. I've never really played the Metal Slug series but I should probably give it a shot some day.
    on 18.02.2009 at 09:46
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    Man, I can't belive how sweet being a doctor is
    Number of comments 1059

     L53 Yoshi

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    I can't wait for this to come out. The other games in the series were pure awsome. I hope that it will hacve Wi-Fi so that you can do co-op.


    SuperYoshi6 PSN name
    3DS friend code 2878-9581-8999
    on 24.02.2009 at 13:06
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    The Fuzz now out: http://zafarali.posterous.com/the-fuzz-1 free mp3s
    Number of comments 1518

     L62 Krystal

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    Metal Slug!

    My Life & blog: Random Thoughts, Photos, stuff, videos and links Smilie
    site|blog|twitter
    on 05.03.2009 at 13:55
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