Cubed3 Nintendo gaming, Wii and DS

Reflect Missile (Trajectile) (DSiWare) Review

Review for Reflect Missile (Trajectile) on DSiWare - on Nintendo Wii U, 3DS games review

Following on from the successful DSiWare re-release of the original Game Boy Advance bit Generations title Digidrive (renamed as Intersect in Europe), Dylan Cuthbert's Q-Games is back on the Nintendo DSi download service once more with a brand new game called Reflect Missile (or Trajectile in the US). Whilst Art Style: Intersect was a roaring success in the quality stakes, it was indeed a spruced up version of a 2006 release, so the question had to be whether or not Q-Games could replicate the feat. That question has well and truly been answered, though, by the inimitable success that is Reflect Missile, one of the most addictive DSiWare releases yet.

Whilst most Cubed3 reviews tend to play it coy in the intro section, luring readers into the full review to find out whether or not the game in question is exactly what people were expecting, for Reflect Missile it is a case of taking a different tact and stating right from the off: 'Buy this game!' The reason behind this is that DSiWare service has become home to some seriously fantastic pieces of pure puzzle goodness, yet none of them seem to fare well in terms of overall downloads. A Little Bit of Puzzle League, Sujin Taisen: Number Battles, Wakugumi: Monochrome Puzzles and every single Art Style release from Skip Ltd - none of them have managed to reach the dizzy popularity of Pyoro, Mario vs. Donkey Kong or Flipnote Studio. However, this should change with Q-Games' latest release, since the company has shot right to the top of the puzzle pack with this retro-themed slice of gaming greatness that extracts the best qualities of Arkanoid (block breaking) and Bust-A-Move (angled shooting), then mixes in fresh elements to help make it feel far more than a mere amalgamation of other developers' products.

There is no multiplayer mode, nor are there any fancy online leader-boards to keep track of high scores. Instead Q-Games has focused on making this a delectable experience for solo players that have a spare 500 Points on their DSi systems. Sporting purposefully rudimentary visuals, with neon-coloured rockets shooting across the various sparsely detailed levels on offer, Reflect Missile at times is reminiscent of a how Tron might look if viewed from a top-down perspective. Retro fans will find themselves in pixel-heaven thanks to the visual slant taken in this stylistic action-puzzle-strategy game that comes with a trademark soundtrack oozing with quality.

Screenshot for Reflect Missile (Trajectile) on DSiWare - on Nintendo Wii U, 3DS games review

Players are faced with different difficulty classes upon starting up the main mode (there is a quick play option as well for those that do not wish to methodically work through stages). Yet only one of these is open to begin with. A set number of stages must be completed before the next batch is unlocked, and each difficulty class contains a plethora of block-filled arenas that not only become increasingly complex in layout further into the game, but also introduce numerous other types of rocket that improve upon the bog-standard ones offered up to begin with. This helps to counter the arduous task ahead in order to prevent proceedings from becoming too unfair on innocent gamers hoping to not pull out all their hair in frustration. Upon entering a stage, there are plain blocks in clear view placed around the top screen, along with a few multi-coloured ones strewn amongst them. Using the limited array of fire power at your disposal, the coloured blocks must be destroyed by aiming your rocket(s) in the correct direction to either make them directly blast into the rainbow-hued clusters, or rebound at the right angle off surrounding walls, or unbreakable and non-coloured blocks.

Aiming is done via the touch-screen, with movement of the stylus around the screen dictating where the target guidance line moves to (just like in Bust-a-Move), and then once the desired angle has been obtained, simply holding the stylus steady for a second locks-on and lifting it up fires the rocket off upwards. There are standard 'Reflector' missiles that bounce off walls / blocks a certain amount of times before finally breaking, 'Drillers' that bore through a group of blocks all at once and 'Bombers' that cause an explosion within a small radius. With only a set number of attack attempts at your disposal, and the start position and spacing of missiles changing each time (as opposed to always being dead centre on the screen and the same distance apart) it is essential to aim as accurately as possible to achieve the most efficient outcome possible. In fact, to encourage increased accuracy, if a stage is completed using less than the designated number of shots allowed, a special medal is earned. To help in this respect, picking up 'x2' icons (doubles your current missile supply) or 'booster' ones (increases the effectiveness of weapons, such as making a Bomber's radius larger) will make your arsenal even more devastating. Reflect Missile may be as tough as nails in places, but it certainly tries to play as fair as possible to keep matters on the challenging side, rather than the frustrating one.

Screenshot for Reflect Missile (Trajectile) on DSiWare - on Nintendo Wii U, 3DS games review

Gameplay

Perfectly executed geometry-led play that makes great use of the touch-screen for aiming and offers a multitude of brain-taxing stages.

Graphics

Minimal to say the least, but amazingly stylish in a retro, neon-coloured way, impeccably fitting the general atmosphere of the game.

Sound

Retro-tastic beats flow throughout Reflect Missile and really do benefit from being pumped out of external speakers or decent earphones.

Value

With more than two hundred levels on offer, and the incentive to achieve a special medal on each, the 500 Points spent will give you a fantastic game that lasts for many, many months.

Cubed3 Rating

9/10
Rated 9 out of 10

Exceptional - Gold Award

About this score
Rated 9 out of 10

The guys at Q-Games have out done themselves once more, surpassing the brilliance of Art Style Intersect with a retro chic strategic puzzle game that will leave players dreaming of neon coloured rockets night after night, once finally being torn away from their DSi systems. Reflect Missile / Trajectile is yet another high quality DSiWare title that should be reason enough to own a DSi.

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11.01.2010

6

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Developer

Q-

Publisher

Nintendo

Genre

Puzzle

Players

1

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  0 (0 Votes)

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Senior ModeratorStaff Member

Yet another game that is bound to be unfairly overlooked on DSiWare? Sadly I think 'yes.' I see oroblram owns this as well - what do you think of it?

Anyone else bought it? It's really addictive, but some of the later levels really have been driving me crazy! Smilie

I've just picked up Q-Games' next DSiWare game as well, Starship Patrol. It's a Tower Defense style game, which kind of put me off, but I'm enjoying it so far.

Adam Riley < Operations Director :: Senior Editor :: Cubed3 Limited >
Word of Adam | Voice123 Profile | AdamC3 on Twitter

I think it sounds interesting and at 500 points, it seems like a fair price for what you get.

Great review Adam. Smilie

Senior ModeratorStaff Member

Thanks - but I know very well you're not buying a DSi Smilie

I'm intrigued by how successful the DSi has supposedly been, yet it would appear that either none of the DSi owners ever come to Cubed3...or they simply do not bother downloading DSiWare titles! The latter could be true, since Nintendo's adverts do mainly focus on taking photos and playing around with voice recordings instead of the wealth of great new DSiWare content Smilie Smilie

Adam Riley < Operations Director :: Senior Editor :: Cubed3 Limited >
Word of Adam | Voice123 Profile | AdamC3 on Twitter

jesusraz said:
Thanks - but I know very well you\'re not buying a DSi Smilie

I\'m intrigued by how successful the DSi has supposedly been, yet it would appear that either none of the DSi owners ever come to Cubed3...or they simply do not bother downloading DSiWare titles! The latter could be true, since Nintendo\'s adverts do mainly focus on taking photos and playing around with voice recordings instead of the wealth of great new DSiWare content Smilie Smilie

If I do decide to get a DSi, I think I\'ll go for a DSi LL. After seeing Reggie holding it in his hands and seeing those large screens, it made me feel a bit tempted. I do think I\'ll wait it out till Nintendo\'s next handheld though and hopefully those DSiWare games will still be available to download.

I\'ve not really been tempted by much on the DSiWare store, so maybe others feel the same. There\'s certainly not enough good titles available, in my opinion. Especially if you\'re buying the system for DSiWare alone.

I think I\'d enjoy this though, I really like the whole retro feel to it.

( Edited 12.01.2010 14:31 by Marzy )

Senior ModeratorStaff Member

Marzy said:
If I do decide to get a DSi, I think I'll go for a DSi LL. After seeing Reggie holding it in his hands and seeing those large screens, it made me feel a bit tempted.

He did say it's 100% larger in that video...which isn't really true. The screen size has gone from about 3.2-inches to 4-inches. The fact that it looks big even in his huge hands, though, is a good sign Smilie

I think I'd enjoy this though, I really like the whole retro feel to it.

I used to be hooked on Bust-a-Move DS and Arkanoid's a favourite as well, so this appealed to me straight away Smilie

Adam Riley < Operations Director :: Senior Editor :: Cubed3 Limited >
Word of Adam | Voice123 Profile | AdamC3 on Twitter
Tim (guest) 13.02.2010 03:20#6

I got my DSi today, heard that there wasn't really a lot to on offer... but I had 1000 free points to use so I had a look. Downloaded Reflex Missile and Starship Patrol... I'm hooked on both although RM comes out tops. It's so simple but really good gameplay. Out of all the DS games I have must admit I've not been glued to a game like this for ages. Can't wait to see what else comes out in the future.

DSi should be charged up again now...

Smilie

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