Metroid Prime Trilogy (Wii) Review

By Calum Peak 07.02.2010 27

Review for Metroid Prime Trilogy on Wii

Metroid Prime Trilogy encompasses all three games in the series, from the GameCube's Metroid Prime and Metroid Prime 2: Echoes to the latest instalment, Metroid Prime 3: Corruption on Wii. Whilst it may seem like a simple port of the GameCube's games (Corruption is left unchanged), new life is breathed into the titles with Wii's control scheme. Many felt alienated by the controls on the GameCube, making it a difficult game to pick up. However, with all three games on one disc, the older releases now benefit from the Wii hardware in every way.

Throughout all three games the player assumes the role of heroine Samus Aran, a bounty hunter adopted by the technologically-advanced Chozo race, who trained her and gave her the power suit in the hope that she would one day be the saviour of the cosmos. Over the course of the trilogy, there is constant threat from a substance called Phazon which is seemingly being spread by the titular Metroid Prime. It's Samus' job to eradicate it, and Metroid Prime, for good.

Taking place behind Samus' visor in first person perspective, the player explores the lush worlds of Tallon IV, Aether, and a plethora of planets in the final game. The gameplay in all three titles focuses on exploring these exotic lands in order to gain power-ups in order to advance to the next area to save the worlds from ultimate destruction. Whilst choosing exploration over all-out action may not sound like the most exciting strategy, the way the whole thing is presented makes it so much more. More often than not, the player will be faced with a puzzle to solve before they can move on. These will usually require some, or all, of Samus' abilities to pass, such as transforming into Morph Ball mode or using various visors to see objects which are hidden out of plain view.

Screenshot for Metroid Prime Trilogy on Wii

Of course, that's not the only aspect to the games; though action is not the be-all and end-all of Metroid Prime, it does play a significant role. The player is constantly thrown head first into rooms full of life, and not the nice fluffy kind. The majority of creatures encountered prove to be a hostile (and tough) threat to Samus, who must first scan the creature to discover its weak points so that she might ultimately take it down. Every so often you'll come across a point where the game launches a jaw-droppingly huge boss upon you; again, you must target their weak spots, usually with newly acquired equipment (e.g. different visors). Alternately, puzzles may need to be completed in order to expose its weakness. Gameplay throughout remains brilliant, though Metroid Prime 2's pace slips a little due to to much time spent within its overly tedious dark world, which players must venture into to bypass areas that they cannot traverse through in Aether's light form. It does well to shake up the play a little, but it pales in comparison to the beautifully crafted Aether.

There are also many expansions cleverly hidden along the way to increase health, missiles and energy beam combos. These must all be swept up if the player wishes to achieve the 100% endings - thus unlocking cutscenes offering small insights into 'possible' future titles - which adds a little longevity. Metroid Prime is a very solitary, story-centric experience, and the basic story is apparent as each title is played through; however, there is a deeper back-story to each game that the player must piece together themselves. This can be achieved from scanning lore and various other artifacts that are hidden around the worlds, and they give insights as to why such an area is how it is, or what happened to civilisations that previously lived on the now desolate and hostile planets that you are exploring.

Screenshot for Metroid Prime Trilogy on Wii

Nintendo have left Metroid Prime 2's multiplayer intact so that you can play split-screen death matches against your mates. It may not be the best mode in the world, but it does have a slightly hectic feel to it with four people dodging and rolling in all directions to take each other out with Power Bombs and other power-ups. Sadly, Nintendo Wi-Fi Connection has not been exploited for battling people over the web, which would have been a nice inclusion to change the pace of play and offer a real competitive edge. Nintendo Wi-Fi Connection is, however, used to exchange friend badges which are acquired in-game - but only with people on your friends list that own a copy of the game. You can use these badges to 'purchase' artwork, music, dioramas and other trinkets.

With Wii controls, moving about and shooting feels much more natural than it did on the GameCube, thanks to the ability to aim freely whilst taking on a multitude of foes. The GameCube versions forced you to stop in your tracks to aim when not using lock-on targeting, which left the player very vulnerable in sticky situations. Being able to move and aim gives the game a fluidity that its predecessors lacked and, in turn, it has also made the game slightly easier. Whereas before you ended up rooted in one spot while aiming, trying desperately to hit a boss' weak point while it spewed a torrent of pain at you, now you are able to dodge around and still take them down as you move - far more efficient. The Wii hardware gives some little boosts to the series in other areas too. While previously the game didn't feature any loading screens, players would often be stuck at doors waiting for the area beyond to load. In Trilogy this 'flaw' is seemingly nonexistent, with doors opening instantly as soon as they are approached. The whole series now plays in the 16:9 widescreen aspect ratio and with Wii's ability to output at 480p, the image looks much sharper than the GameCube versions. You would hardly believe that Metroid Prime 1 and 2 were released in 2001 and 2004 respectively.

Screenshot for Metroid Prime Trilogy on Wii

The environments are true masterpieces. From first gazing upon Phendrana's icy expanse to wandering around the technically advanced Sanctuary Fortress, every area is beautifully crafted, and nothing in the world feels out of place. Even though the character models remain unchanged from launch they still look brilliant, Samus looks as sharp as ever, and the enemies look just as threatening. The amount of attention to detail is superb; from the decals on Samus' cannon changing between beams, to the visor catching condensation when passing open vents, it immerses the player further into the experience. The graphics really shine through with true quality that the majority of games custom built for Wii struggle to match. Despite Metroid Prime being nine years old, it barely seems to have aged at all. What really sets the whole game off, however, is the musical score which runs from start to finish. It suits each area perfectly and sets the mood both for boss fights and calm exploration, keeping the player chugging along until the end. It may not have you whistling along, but it's very far from bad.

No matter whether you have played the Metroid Prime games before, were put off by the controls, or you are completely new to the series, this title is definitely worth a purchase. With all three of Retro Studios' masterpieces on one disk, each lasting between 10 and 15 hours, there is plenty to keep players occupied for a long time. Already very solid games separately, together on one disk the whole Metroid Prime experience comes to life and is boosted by the Wii’s control mechanic, making all three games a dream to play. As soon as you step behind Samus' visor you will feel immersed in a game that constantly delivers on all front. From discovering new lands and hidden areas that you never thought existed, to finally defeating that pesky boss that has had you stumped for ages allowing you to progress that bit further, to worlds filled with different dangers and enemies that make you strive for survival, it all feels inexplicably complete. All of this adds up to one of the best first person adventure games that can be found anywhere, and by far the best one on Wii.

Screenshot for Metroid Prime Trilogy on Wii

Cubed3 Rating

Rated 10 out of 10

Masterpiece - Platinum Award

Rated 10 out of 10

With three brilliant games that challenge and exhilarate the player, the Metroid Prime Trilogy package is a masterpiece filled with with pristine graphics, an in-depth storyline, and non-stop exploration and action . To top it off, it is all brought to life by Wii controls that just give it the edge over its predecessors. It's one of the best games that can be purchased for the system; it caters for everybody's needs, and then some.






First Person Shooter



C3 Score

Rated $score out of 10  10/10

Reader Score

Rated $score out of 10  10/10 (7 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   


And a well-deserved 10 it is too. Despite my intolerance of MP2, I have to admit all three games are simply fantastic, and this is easily the best value games pack since the Orange Box.

Thoroughly agree on the 10 score, Calum. Great stuff! I never quite get why people dislike Echoes so much, though, since I thought it expanded on the foundation of MP1 and removed a lot of the needless back-tracking, whilst mixing in a great dark theme.

I've played the Japanese version of NPC! Metroid Prime and loved it to bits, then finally got MPT so I could see how MP2 also played with the Wii controls and was blown away. Add in Corruption and this is a must-have package that Nintendo should have marketed the hell out of. It's sad to see that the game only got a renewed bout of life here in the UK a couple of weeks ago when everyone panicked at the news of it going out of print!

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses

Fantastic package. Very glad you gave this the 10 it deserves! Good review.

I never quite get why people dislike Echoes so much

It was the first game that I played when I got my GC, and it still is one of my favourite today (hence my SN), it's sorely underrated.

It was the part that is highlighted in this review that got me about Echoes. About halfway through, when navigating the Bogs on a treasure hunt, I found that the dark world took over too much and it became too easy to find yourself utterly lost. It was at that point that I stayed for ages until finally forcing myself through. Overall, the game was still almost as fantastic as the first; I just thought the pacing was a bit off with the dark world. Too purple!

Great review, and I totally agree. Metroid Prime Trilogy, welcome to a very exclusive club of C3 10/10s!

Mason said:
Too purple!

Maybe I liked it so much because dark purple's my favourite colour! Smilie

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses
Our member of the week

Is there anyone around here from Europe who would be ready to exchange 10 friend vouchers for Metroid Prime 3 on the Trilogy compilation ?

I got 17/26 so far and already traded 7 so that leaves 10 excahngeable right now, and maybe more in the near future. I plan on getting all 26 in the game but you only need 17 to get all the bonus content on the trilogy (provided you get enough of the other credits too but that's something that everyone has to do himself, not something that you need to rely on someone else's help to get)

Anyone please ? (Europeans only, credits can only be exchanged between people from the same region for some reason)

Cubed3 Limited Staff :: Review and Feature Writer

I hate that friend voucher bullshit.
Kafei I reccomend that if you want the extra content that you just download someones save game (who has the content) from the internet onto an SD card and replace your save with it. would be a good start.

-Have you any idea what it's like to be a Fembot living in a Manbot's Manputer's world?

kafei I'll be happy to trade vouchers with you, when I get around to Corruption. Got Echoes to finish first. Smilie

I will get this because it will save me a lot of money trying to get them seperatly. I really want to play them, but I have heard that Echoes is not that good. But I will soon see for myself.

SuperYoshi6 PSN name
3DS friend code 2878-9581-8999

Dark Magician Girl said:
...but I have heard that Echoes is not that good...

Read my ridiculously long Metroid Prime 2: Echoes review and you'll see how much I enjoyed it all those years ago Smilie

EDIT: Just realised what a Metroid whore I am.

Metroid Prime 3: Corruption
Metroid Prime Pinball
Metroid Zero Mission
Metroid Prime Hunters: First Hunt
Super Metroid (although parts are missing from this, annoyingly...and I no longer have the original text saved!)

( Edited 07.02.2010 22:31 by jesusraz )

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses
Our member of the week

Erotic_Spider i know about and its sves for download, but i want to feel the satisfaction of having finished the three games 100% all by myself Smilie. I've already finished both MP1 & MP2 at 100% items/ 100% scans, in all three difficulty levels so there's just Metroid Prime 3 to go for me Smilie.

Phoenixus>I found someone willing to trade already but only for the next 10 vouchers that i have right now. But we'll see if he does it indeed, if he doesn't trade eventually, they'll be yours.

But when i get the rest of 'em (9 others they can be yours too).

Cubed3 Limited Staff :: Review and Feature Writer

Oooh, a 10...big score. C3 can't have given many games 10s over the years. Tip top review for a tip top game.

Trying to think of a witty signature after 'Hacker-gate'...

I actually beat Echoes before MP1 because I couldn't defeat the final boss in MP1 for a while! I put it to one side and by the time Echoes came out I just ploughed through that and beat it. Finally went back to MP1 afterwards and beat it though =]

Thinking back, Echoes was very 'purpley', wasn't it? But I enjoyed it just as much as MP1. I'd have to replay them both to see which I prefer because it's been a while, but I do remember simply loving playing through Sanctuary Fortress in Echoes. That whole area, with all its technology going on, was awesome to be in.

If I had to choose a fave I guess I'd say MP1 because that's where it started, but I love both games to bits. Corruption was brilliant too (just a bit disappointed with the piss easy final boss).

One thing I dislike about the Trilogy is that you cannot use your save from the Corruption version. So you'd have to find others to trade with again to unlock everything. So I guess if you were thinking about getting rid of your Corruption game to get Trilogy, that's a factor in whether you do it or not. Just a minor niggle though I guess.

I would love to get Trilogy to play the first two Primes with Wii controls, but I don't think the hefty price tag on it is justifiable enough for me to do that. For those that can afford it and those that haven't played the Prime games, you have to get it of course. But I don't think £30+ is worth it if you own the games on the GC.

I'd say Echoes was quite a bit harder than Metroid Prime. Though Prime had a few really tough bosses too.

At first I didn't really like the controls. Now that I am going through Metroid Prime Corruption (in the Trilogy), I might be able to go back to Prime and Echoes to complete them with the Wiimote. However, I still think the first 2 Primes had near perfect controls with the Gamecube controller.

However, I still think the first 2 Primes had near perfect controls with the Gamecube controller.

Different strokes I suppose -- I couldn't play the first two because I hated the control scheme. The Wii controls made the games amazingly accessible to me.

Each game lasts 12 hours? I thought I put at least the double into them. And that doesn't include the item-finding after I defeated the bosses.

But I might be wrong, it's a long time ago.

Our member of the week

Took me around 20 hours for both MP1 and MP2 to finish them and find all the scans and items on 1st playthrough.

Cubed3 Limited Staff :: Review and Feature Writer

Canyarion said:
Each game lasts 12 hours? I thought I put at least the double into them. And that doesn't include the item-finding after I defeated the bosses.

But I might be wrong, it's a long time ago.

e.g. It will last at least 12 hours. I can 100% corruption in 9:30, but my first play through was around 14 hours or so.

( Edited 08.02.2010 12:41 by Echoes221 )

Yeah, I think I remember putting in around 20+ hours on both MP1 and 2. Definitely on MP2 anyway. Although I liked to take my time and scanned and read everything as I played through them.

I have to say I think the control setup for the GC versions was perfect to me too. I had no trouble getting used to it, and it took me longer to get used to the MP3 controls because I never liked strafing side to side by hitting left/right on the control stick - I always used it for turning. So I was forced to deal with it in MP3 and it turned out great once I got the hang of it. I would love to play the first two Primes in Wii controls now, but not at the price they are :/

My copy just arrived today from!

Yea i was one of the foolish ones to snap up a copy the other week from Gamestation for £30, hasnt even been opened....saying that im only around 15% complete through MP2 (GC Version) and ive had tht for around 4 years now...ive had MP3 for just over 2 years and i havnt even touched it...strange really aint it!

I really need to start playing my games!

Aww, I still have Corruption to purchase! Tempted to get the triology just for that cause. Smilie

Sheena said:
Aww, I still have Corruption to purchase! Tempted to get the triology just for that cause. Smilie

Do really! Since they have stopped producing it, better snap it up quickly! Can you really resist a 10/10 title?

csonti100 (guest) 06.03.2010#25

hi I despretli need friend vouchers from some one from EU. my wii adres code is: 4344 7376 5907 7172 .

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