Tales of Monkey Island Episode 5: Rise of the Pirate God (Wii) Review

By Adam Riley 18.02.2010 3

Review for Tales of Monkey Island Episode 5: Rise of the Pirate God on Wii

The Tales of Monkey Island series has been consistently strong over the previous four episodes. The general gameplay may have remained unchanged throughout, but the story has definitely progressed smoothly, keeping players hooked, eagerly awaiting more. Before delving into the fifth and final episode, Rise of the Pirate God, here are links to the previous four reviews: Episode 1: Launch of the Screaming Narwhal, Episode 2: The Siege of Spinner Cay, Episode 3: Lair of the Leviathan and Episode 4: The Trial and Execution of Guybrush Threepwood.

Be warned - if you've not played the previous episodes, the paragraph immediately below contains a brief summary of the series to date. This naturally means that there are some general spoilers in the first paragraph. But of course, you've played the rest...right?

The end is beyond nigh for Guybrush Threepwood since he has already passed to the other side following a run-in with the nefarious evil pirate LeChuck and the Cutlass of Kaflu, although despite waking up in a fresh dug grave down in the spirit world he really hopes he can regain corporeal form in the not-so-distant future and be reunited with his wife. After all, it would hardly be fair for the self-proclaimed Mighty Pirate to meet his end after working so hard to right his initial mishap. Sure, he might have unleashed a strange pox upon the land, causing true pirates to come over in a psychotic rage from time-to-time, and maybe it could be seen that he leaves a trail of destruction and chaos wherever he treads. However, over the past four chapters he did lose his hand, see his wife charmed by a now humanised LeChuck, get betrayed by his biggest fan Morgan LeFlay, get hunted down by a strange French scientist called De Singe, search high and low (including inside a manatee!) for a big sponge that turned out to in fact be rather miniscule, and face trial for numerous petty crimes that were not his fault, all in the effort to rectify mistakes from his not-so-distant past. The guy really does need to catch a break...

Rise of the Pirate God sees LeChuck return to his evil form after absorbing the extent of the Pox's voodoo power from La Esponja Grande, then wedge said sponge into a vortex that links both the spiritual and living worlds. Why? In order to become an all-powerful being and finally wed his true love, the current Elaine Threepwood - who is now technically free from the contract of marriage, since the "till death do us part" bit of the vows has taken place with Guybrush now residing in the underworld. The last entry into the five-chapter story arc has plenty of twists and turns, lots of intrigue and stacks of humour throughout, making it a fitting conclusion to what will hopefully be the first of several seasons of Tales of Monkey Island.

Screenshot for Tales of Monkey Island Episode 5: Rise of the Pirate God on Wii

Players can control Threepwood in a few different ways during Rise of the Pirate God. Holding down the A button on the Wii Remote will bring up a compass-like circle, with the directional pointer swirling around to whatever position you wish to move in simply by keeping hold of A and moving the controller around (holding B as well to make Guybrush run). The easiest way to move the Mighty Pirate, though, is to use the analogue stick and Z button on the Nunchuk ,as this provides much closer and more accurate control over movement in general, removing any potential frustration when the camera switches from position-to-position as other sections of the current location are reached. Objects and people can also be interacted with merely by pointing the on-screen cursor in their direction and tapping on A. Usually Guybrush will come up with some witty retort or insight into his surroundings, pick up certain items that may be of use later, or jump into conversation with whichever character you clicked on.

Upon collecting a useful item, it will be stored in the inventory screen that can easily be accessed by hovering the cursor over the right side of the screen. Each item can be selected and placed over a magnifying icon to obtain more information on it, whilst an attempt to join two items together is also possible for solving puzzles. However, the game is not overly reliant on the 'use X item with Y object' mechanic, where players must try numerous permutations until a solution is found. Instead there is a pleasing amount of timing- and logic-based quandaries mixed in, as well as a twist on an old fan-favourite piece of gameplay, to keep a high level of variety. Telltale Games has managed to steer the WiiWare Tales of Monkey Island series through a potential minefield of issues over the five chapters and come out on shining, sailing off into the sunset on a wave of success.

Screenshot for Tales of Monkey Island Episode 5: Rise of the Pirate God on Wii

Cubed3 Rating

9/10
Rated 9 out of 10

Exceptional - Gold Award

Rated 9 out of 10

After wowing the crowds with the first four episodes in the Tales of Monkey Island, Telltale Games has rounded off the series with a hugely enjoyable adventure in Rise of the Pirate God. A fitting climax to a gripping five-chapter story arc.

Developer

Telltale

Publisher

LucasArts

Genre

Adventure

Players

1

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   

Comments

This is out in Europe today. Has anyone in the US already downloaded it, or anyone over here planning on getting it soon?

In my eyes it's Ep. 4 > 5 > 3 > 1 > 2 in terms of quality. Anyone think differently?

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses

Absolutely loved the series, think it's a bit harsh to condemn it's value for lack of re-playability when it's an episodic game and not really designed to be replayed.

For me it's 4 > 3 > 5 > 1 > 2 but it's a disservice to say that because I loved all of them. Brilliant brilliant brilliant Smilie

Considering the Strong Bad series all had a little something extra to mess around with upon completion, I'm surprised a similar feature wasn't included for any of the ToMI games. Even if it was just a few extra responses Guybrush could get from NPCs.

The 'Value' part for this review was knocked down a notch because I felt it was considerably shorter than Trial and Execution. The fourth entry was definitely the pinnacle of Season 1, which differs from Strong Bad's Cool Game for Attractive People, where the fifth edition was the definite peak, as you would expect.

Anyway, as an overall series, ToMI is a firm 9/10 and a thoroughly enjoyable point-and-click style affair. I really hope Telltale is allowed to take the CSI games in an episodic direction as well. Hopefully the Wallace & Gromit games will also make it to WiiWare at some point. I definitely reckon they'd appeal to the Wii audience.

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses

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