1080
1080 (GameCube)

Developer
NSTC
Publisher
Nintendo
Genre
Racing
Players
4
C3 Score
8
Reader Score (8 Votes)
9
8
9
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Nintendo EAD's 1080
Hit the slopes with the five different Avalanche characters, some of whom will be extremely familiar to seasoned gamers that have played the original 1080 and the Wave Race series. The line-up includes Akari Hayami I am not lying when I tell you that NST has enlisted the work of rock groups such as Cauterize, Finger Eleven and Seether in order to help give a 'cool' feel to the whole experience of Avalanche...and overall it works splendidly. Nintendo proves that even though the style of music is not the usual it deals with, it can still manipulate and choose the correct tracks to suit the in-game menus and the actual courses themselves. In fact, the most impressive use has to be in the intro for the game, where the song rocks along and the game action shown in the background exactly fits in with the changing pace of the tune, giving the effect of a promotional movie clip rather than a simple computer game! Even when you come across some of the slower songs further into the game, they seem to suit the level you are on at the time, so instead of quickly zooming down the slopes you will feel like you are gracefully gliding along in the snow with birds flying overhead and the sun beating down on you from above. It is all very well implemented and shows just how intelligent developers can be when incorporating any type of music into a gaming product. There are some voice samples thrown into the mix as well, and the little quips from characters, whilst quite cheesy, do in fact suit the rest of the ambiance found in Avalanche
Avalanche is not really the sort of game where you can pick up a controller and be an instant master of the title. But that is not to say that the game is not intuitive in the long-term. In fact, give it about half-an-hour and you will find that the controls do start to become quite natural, learning that when you press the crouch button to gather extra speed you cannot turn corners as sharply as when stood straight, remembering to time your jumps perfectly so you can access little short-cuts or even launch yourself over small obstacles en-route and then quickly tapping the L-shoulder button to make sure your character does not topple over into the candy-floss-like snow beneath you as well as hastily spinning the analogue stick round in a circle in order to correct your landing and avoid toppling over when you have come to rest awkwardly on the ground, sending your boarder into a dazed spin. Things like this make the whole experience of Avalanche a pleasure to behold and partake in. But in order to become a true master of the slopes you will need to put in many hours of play time, as there are different approaches to the racing that need to be taken, all depending upon which mode you are playing in.
There are five different game modes: Match Race, Gate Challenge, Time Trial, Trick Attack and Multi-player. Match Race pits you against only one computer opponent across a total of fifteen highly entertaining and well thought-out courses that are riddled with short-cuts and hazards. Once you beat the Novice mode, you uncover the Hard and then Expert courses and the experience is one of great pleasure, while it lasts, though
So, in conclusion, all is not lost with 1080
Gameplay
9
Avalanches takes the rudimentary basics of the first title, refines them and then mixes in some new-fangled ideas to create a final product that will have fans of the original jumping for joy and everyone else extremely pleased.
Graphics
9
From the cleverly constructed intro right down to the little details on the actual courses, 1080 is a pleasure to watch! Add this to the gratifying sense of speed the developer has infused into races thanks to clever techniques and you have a well-rounded package.
Sound
7
Nice use of a licensed soundtrack from the company that nearly always uses cute tunes. The rock songs are never too heavy, and manage to fit in with the style of the game perfectly
Value
7
The main game itself is slightly lacking in the length of its tracks and their number as well, but the special time trial mode, stunt arenas, gate challenge and multi-player races will keep the average gamer happy for a few months at least!
8
C3 Score 1080 is a brilliant demonstration of how tight gameplay should be in a title like this, whilst managing to avoid being too unfair. The game has not come as far as it should have done since the days of the N64, but it has removed the old clunky landing system that resulted in crashes every five seconds. Unfortunately, though, the SSX series has come on much further and fans will likely plump for EA's more extreme franchise. NSTC has been slightly lazy, just like it was with Wave Race: Blue Storm, which is a crying shame because what they have done is extremely high quality. Make sure you do not completely dismiss this game completely /10
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