XGIII
XGIII (GameCube)

Developer
Acclaim Cheltenham
Publisher
Acclaim
Genre
Racing
Players
4
C3 Score
8
Reader Score (2 Votes)
8
8
8
Posted on 03.02.2003
Posted by Adam Riley (jesusraz)
Tags:
XGIII, 1, Acclaim Cheltenham, Acclaim, Racing
Posted by Adam Riley (jesusraz)
Tags:
XGIII, 1, Acclaim Cheltenham, Acclaim, Racing
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Nintendo's F-Zero has a lot to answer for. Before it was released, there weren't many futuristic racing games around, and certainly there were no high-quality ones. But Psygnosis suddenly came on the scene with its spin on the theme, the ever-popular WipeOut, followed closely by Acclaim and its franchise Extreme-G. The first game came exclusively to the Nintendo 64, and wowed millions of people with its super-fast racing and excellent graphics (something F-Zero X had forsaken in order to achieve maximum speed). The only minor complaint was that it was too fast and controlling the jet-bikes was tricky. This wasn't rectified for the N64 sequel XG-2
Here's the official line to explain the story: "Extreme G3 is a gravity-defying racing game. After climbing onto one of 12 supercharged, fully armed bikes and engaging your protective shield, you're off on an extreme racing challenge. Race underwater, beneath the Earth's surface, through cratered canyons, and out into space as you play through Extreme G3's nine race circuits". This about sums up the entire game People were wowed by the extravagant graphical nature of the original N64 outing. Well, if you loved it back then, be prepared to grab onto something solid, or else you'll most likely be blown away by the eye-candy that's delivered on the next-generation of consoles. Almost in an arrogant manner, the game pans around the race-track before the shenanigans begin. Loops, twists, daring turns...all are captured in a beautifully rendered sense, and to top it all off, these are actually the quality of the in-game graphics rather than being a fancy cut-scene. But of course if you have time to verify this whilst racing then I can only assume you're in last position by now! The bane of many gamers' lives, 'pop-up', thankfully isn't anywhere to be found. On some tracks, when you reach the peak of a climb you can (for a split second only, obviously!) see for what seems like miles into the distance perfectly clearly.
As for the bikes, whilst technically sound, you will hardly notice them whilst trying your best to stay in the lead for just one more race. The particle effects surrounding some of the explosive ammunition you can reel off are astounding, and the trails of smoke left by both the bikes and missiles are truly delightful touches. And, if that wasn't enough, in a superb trick to make races appear faster, if the turbo button is held down for a significant period of time, the screen begins to warp and you can literally feel yourself tense up, praying that you...don't...crash...this...time! *Phew!* This is a wonderful achievement by the XG team, and one can only wonder what tricks they have up their sleeves for the upcoming XG-RA.
Dolby Surround Sound is supported in this game, which is definitely recommended for the full experience. This is especially effective whilst boosting, as (like in Burnout) in those fews seconds as the screen begins to warp, the music and background noises start to fade out and the engine sound increases its pitch slightly
Three games modes: XG Career (solo), XG Team Career (two-player co-operative) and Arcade Mode (solo or 1-4 multiplayer), a very steep learning curve, and four different speed levels (250G, 500G, 750G and 1000G) should result in a long game. In this case, though, it doesn't. With only ten tracks (nine plus one hidden) and the weak weapons reducing the fun factor in multiplayer races, you will certainly tire of this game far too quickly. More is expected of XG-RA...
Gameplay
7
Tactical aspects keep the game alive, but more depth will be needed for XGRA.
Graphics
9
Fast action, no slowdown, bright colours and fabulous track design.
Sound
7
Sound effects that actually add to the experience, plus thumping dance 'choons' that get the heart a-racing.
Value
4
Only ten tracks in total and a lack of decent weapons to liven-up the multiplayer options do not a long game make.
8
C3 Score Fans of the series will be pleased to know the game is back from the grave. Those that prefer the likes of F-Zero would be advised to at least give it a try. Either way I wouldn't recommend buying this title, unless you find it really cheap somewhere. Otherwise rent it instead...you won't regret it!/10
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