Got Super Street Fighter IV. Got BlazBlue. Getting Read Dead Redemption: Limited Edition, with all the bonus DLC! (Golden Guns ftw!). Got Final Fight: Double Impact, got Zen Pinball, got Namco Museum Essentials, got Yakuza 3. Got an arcade stick for SFIV and BlazBlue.
Looking for someone who isn't always Ryu/Ken/one of the other palette-swaps online on SSFIV? I'm your man! Want to beat the crap out of someone on BlazBlue? I'm also your man (don't understand that game at all).
SuperLink said:
Come on Nintendo, this beast of a creative family game is your competition. Up you ante!!
You're a bit of a fassy-boy. Mario is a straight platformer, and LBP is at heart a content-creation game, which actually has pretty lame platforming mechanics. Floaty jumping that's hit and miss, and also wishy-washy detection when going from foreground to background, or vice-versa.
My hopes for LBP2:
- Improve the platforming mechanics.
- Have every material, tool, etc available to begin with. If you wanted all this stuff in LBP1, it not only forced you to play through all of Media Molecule's levels, but it forced you to find all the secret areas in all of them. Some of us just wanted to make levels and play other people's. So fix that.
- If there's going to be so much DLC with LBP2, at least make the actual game really cheap. £40 + ££ for all the DLC = bad times.