It is quite offensive, considering Wii could obviously handle some kind of version of SFIV in the impressive Tatsunoko engine (which isn't the same as the SFIV engine, no matter what ONM have recently written). I'm not usually one of these people that says 'blah blah belongs on X system' - I'm a multiformat gamer, I don't particularly care what system something turns up on as long as I can play what I want to play - but I think Capcom are missing a massive trick in skipping Wii with the Street Fighter series.
What's the most well-known fighting series in the world? Street Fighter! What's one of those games that everybody remembers, whether they've quit gaming since the 16-bit days or not? Street Fighter II! What's the system that has sold the most and has probably brought some of those old gamers back in to an extent? Wii! It's a perfect match, so Lord knows what they're playing at. Tatsunoko is an excellent substitute, but it just doesn't make sense to completely skip over Wii with Street Fighter when it's been proven that Capcom are more than capable of getting beautiful visuals out of the system that would do a graphically-downgraded port justice.
It looks great for what it is. The iPhone shocks me once again, though I wouldn't want to play it on a touch screen personally.
( Edited 17.02.2010 00:02 by Mason )