wouldn't it be roughly the same price?
I mean... if prices of things go down, naturally. It will mean that game's prices should go down, in general. and if there isn't much of a huge jump, in tech offering from this gen, to next. then wouldn't we just be doing Minor updates on a game's engine? the next gen (Wii U and others) wouldn't be as mind blowing, as then gen was. unless they wait for a life-time, to release a new console, "Skip a Generation", then I don't see how the Wii U will do to bad. Power 7 chips were proven to be quite powerful and high possibilities.
You also have to remember, the Wii was really the only console Nintendo ever released to be a power slugger (animal not hitting). Even if Nintendo did only focus on gameplay, next gen. How far can they go? lets look back at generations. they've always been within some limit, that could be another reason why Nintendo won this gen. Because they were right, HDTVs were not a common thing, yet.
(Generation: CPU, GPU, RAM (Nintendo's)
Generation 2: CPU between 1 MHz - 2 MHz, RAM 64b to 128b
Generation 3: 1MHz - 3.6MHz, RAM 2kB - 4KB (CPU 1.79 MHz (1.66 MHz PAL), RAM 2MB)
Generation 4: CPU 3.55 MHz - 12MHz, RAM 64KiB to 128 KiB (CPU 3.58 MHz (3.55 MHz PAL), RAM 128 KiB main RAM)
Generation 5: CPU 38MHz - 93MHz, GPU 28MHz - 62Mhz, RAM 3/4MB - 4/8MB (CPU NEC VR4300 64-bit at 93.75 MHz, GPU Reality Co-Processor: MIPS R4000-based 8-bit integer vector processor at 62.5 MHz, RAM 4MB (8MB with Expansion Pak))
Generation 6: CPU 200MHz - 733MHz, GPU 100MHz - 233MHz, RAM 26MB - 64MB (CPU 485MHz, GPU 162 MHz, RAM 40MB)
Generation 7: sick of typing so you look it up. XD
And even then IBM did say a lot of interesting things too.
"IBM plans to produce millions of chips for Nintendo featuring IBM Silicon on Insulator (SOI) technology at 45 nanometers (45 billionths of a meter). The custom-designed chips will be made at IBM's state-of-the-art 300mm semiconductor development and manufacturing facility in East Fishkill, N.Y.
The relationship between IBM and Nintendo dates to May 1999, when IBM was selected to design and manufacture the central microprocessor for the Nintendo GameCube™ system. Since 2006, IBM has shipped more than 90 million chips for Nintendo Wii systems.
"IBM has been a terrific partner for many years. We truly value IBM's commitment to support Nintendo in delivering an entirely new kind of gaming and entertainment experience for consumers around the world," said Genyo Takeda, Senior Managing Director, Integrated Research and Development, at Nintendo Co., Ltd.
"We're very proud to have delivered to Nintendo consistent technology advancements for three generations of entertainment consoles," said Elmer Corbin, director, IBM's custom chip business. "Our relationship with Nintendo underscores our unique position in the industry -- how we work together with clients to help them leverage IBM technology, intellectual property and research to drive innovation into their own core products."
Built on the open, scalable Power Architecture base, IBM custom processors exploit the performance and power advantages of proven silicon-on-insulator (SOI) technology. The inherent advantages of the technology make it a superior choice for performance-driven applications that demand exceptional, power-efficient processing capability ��" from entertainment consoles to supercomputers."
(Bottom portion of: http://www-03.ibm.com/press/us/en/pressrelease/34683.wss)
"IBM's embedded dynamic random access memory (test chip shown here) will help deliver a thrilling new game experience to Nintendo fans. The new memory technology, a key element of the new Power microprocessor that IBM is building for the Nintendo Wii U console, can triple the amount of memory contained on a single chip, making for extreme game play."
"IBM's state-of-the-art 300mm chip plant in East Fishkill, N.Y., will be the manufacturing facility for the new game chip the company is building for Nintendo's new game console due to hit store shelves in 2012."
(both from same website just a bit more down: http://www-03.ibm.com/press/us/en/pressrelease/34683.wss)
If you ask me, that seems to me that IBM is quite peepee happy on what Nintendo choose.
( Edited 10.05.2012 13:18 by wolfy )