The first post that wasn't crazy about the game.
I didn't like the game, I played it in a few demos but will not be renting it.
Some minor things that could have been cut from the game would be the cutscenes, the end of level display of all your goodies- a lot of collecting. Point here is the older games had a more arcade feel to them: meaning that they expected you to keep playing and having to see those things over and over again will get at you eventually.
The real reason I didn't like it is that I already like the established franchise staples. Two lives at most at any given time per level, it was like you were trying to survive at times. The heart system kinda cheapened the experience.
Smashing barrels for different reasons. They have what was allowed in smash bros., that automatic and button prompted barrel. Over the years they made more and decided to ditch em.
The co-op play was a huge advantage over what was available on other systems. Because they're abilities were almost equal, no one was really getting the short end of the stick. Don't know how the co-op plays out in the new games, but hoping a reply will set us straight.
.....ok let's switch this up.
The original DKC, some group stole your bananas, but was it really just that? If you look at the enemies most of them have organized ranks, then you look at the areas. The industrial area of the map is what the enemies are after, but the area after it is the result. In a way the game was about preventing a hostile take over.
So the environment played a part in the game. one of the biggest things i have against this new game is the midway point barrel has been replaced with a pig, several pigs I may add. What's a pig doing in the jungle? Why something so arbitary as a pig? How did they decide on putting a pig into the game as a midway point. In fact, there are other characters that would have been better served as a midway point, even a flag or better yet a barrel of some sort. If not, a new character wouldn't have been a bad idea.
The pig is just a placeholder, maybe they had other plans and cut funding early? Maybe those plans were blocked by infringement?
It took a while for me to understand but that pig is the real spearhead of this game. Synonymous with what this game really represents. The designers were disarmed by the law and probably weren't allowed to use what made DKC DKC. That pig there waving its flag proudly proclaims: "we're still making this game even if we have to throw out half the content and retool the franchise".
I could just be rambling about the good old days and what's been missing now. But games like this are becoming a disturbing trend.
Goldeneye, Banjo kazooie, ...and this game, could just be Rare that's the source of this.
For those who didn't read all that: Bottomline: they put a pig in the game rather than an old or new character. And I don't think any level will beat out the original 4-1 of DKC. Oh, and they probably shouldn't have called it DKCR. That's a lie.