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<channel>   <copyright>Cubed3 2002 - 2009</copyright><lastBuildDate>Thu, 23 May 2013 05:13:04 GMT-1</lastBuildDate>   <description>Latest 10 posts made in this topic.</description>  <link>http://www.cubed3.com/</link>   <title>Trine 2: Director's Cut (Hands-On)</title><image>   <link>http://www.cubed3.com</link> <url>http://www.cubed3.com/images/button.gif</url>   <height>31
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<language>en-us</language><item><title>Comment by Guest, on 25.06.2012 at 07:43</title><link>http://www.cubed3.com/topic/62317</link><description>This was the only game at Nintendo&amp;#39;s conference that pleasently surprised me. I loved the original Trine and I been looking forward to buy Trine 2.:)</description></item><item><title>Comment by Adam Riley, on 24.06.2012 at 20:47</title><link>http://www.cubed3.com/topic/62317</link><description>Which bits do you think need fixing? There was nothing broken in the demo I played...&lt;br/&gt;&lt;br/&gt;Also, there are meant to be five new stages and the other extras mentioned in my section of the preview, so definitely something worth checking out :)</description></item><item><title>Comment by Vorash Kadan, on 22.06.2012 at 03:27</title><link>http://www.cubed3.com/topic/62317</link><description>Well hopefully they'll fix this well before the game's release. I absolutely LOVED Trine on my ps3 &amp; am wondering what they'll be adding to the Wii U's &quot;Director's Cut&quot;?</description></item></channel></rss>