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<channel>   <copyright>Cubed3 2002 - 2009</copyright><lastBuildDate>Wed, 19 Jun 2013 08:27:15 GMT-1</lastBuildDate>   <description>Latest 10 posts made in this topic.</description>  <link>http://www.cubed3.com/</link>   <title>Rayman Creator Praises Wii U GamePad Design</title><image>   <link>http://www.cubed3.com</link> <url>http://www.cubed3.com/images/button.gif</url>   <height>31
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<language>en-us</language><item><title>Comment by jb, on 15.10.2012 at 19:11</title><link>http://www.cubed3.com/topic/63035</link><description>This post is a copy of the news report: http://www.cubed3.com/news/17301All posts made in this forum topic below will appear as news comments on the above link. If you make a comment on the original article link above, it will also appear here as a forum post.The GamePad is undoubtedly the star of the Wii U show, and Rayman creator Michel Ancel recently spoke highly of the device.&lt;br/&gt;&lt;br/&gt;Conceptually simple &amp;#45; two screens, on on a handheld tablet, communication between the console and controller requires a lot of work and fined&amp;#45;tuned setup to get both images and button presses in perfect sync wirelessly.&lt;br/&gt;&lt;br/&gt;In the latest issue of &lt;a href=&quot;http&amp;#58;//www.videogamer.com/wiiu/rayman_legends/news/wii_u_gamepad_technology_is_more_advanced_than_people_think.html&quot;&gt;Nintendo Power Ancel explained&lt;/a&gt; why he feels the GamePad &quot;responds so well&quot; &amp;#45; the lack of any delay between the player inputting and the Wii U itself.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;strong&gt;&lt;i&gt;Rayman Legends&lt;/i&gt;&lt;/strong&gt; will glide exclusively onto Wii U within the launch period, but not from day one.</description></item></channel></rss>