Dear Me, I Was…

Nintendo Switch 2 Reviews

Dear Me, I Was… Review

Dear Me, I Was… is the latest title by Arc Systems Works, and more specifically art director Taisuke Kanasaki, most well-known for his work on Nintendo’s Another Code and Hotel Dusk series of adventure games, the former of which received a Nintendo Switch remake in 2024. A Switch 2 exclusive, Dear Me, I Was… describes itself as an ‘interactive story’ rather than a video game, and that is a very accurate summary.

The gameplay of Dear Me, I Was… amounts to the very occasional movement of the Joy-Con 2 mouse or control stick to have brief moments of interactivity – often in the form of eating breakfast or revealing a sketch. The vast majority of this game’s runtime, which comes to slightly under an hour, is spent watching and listening to a rather emotional story unfold.

Image for Dear Me, I Was…

The plot follows the life of an unnamed Japanese woman from childhood to elderhood as she experiences moments of joy, sadness, confusion, depression, love and everything in-between. It is a story filled with emotion and one brilliantly told through the visual and audio design.

Through a mixture of rotoscoping and the beautiful watercolour artwork of Taisuke Kanasaki, this short animated film is brought to life and conveyed without any dialogue. The game relies on its piano score, expressive artwork and incredibly smart use of colour to relay its tale in the hopes of touching players emotionally. It is the visual and audio presentation that sells the experience.

Of course, how much enjoyment players get from this experience is going to entirely come down to expectations. Anyone going into this expecting something similar to previous games from this team may end up disappointed at the inconsequential gameplay. After all, this is not a video game. It is a (barely) interactive short story, a film that is effective at telling an emotional and relatable tale about life, and if players are expecting any more than that then Dear Me, I Was… is not for them.

Image for Dear Me, I Was…

Cubed3 Rating

Dear Me, I Was… is a great showcase for how to present narrative games in a hand-drawn watercolour style. After letting the emotions felt from its story settle down, the immediate thought is that it is hoped that there will be an actual video game in this style from Arc System Works in the future (a Hotel Dusk remake perhaps). Dear Me, I Was… is a story that can be enjoyed in bed like a book, or watched during a lunch break instead of a YouTube video essay or Netflix TV episode. It’s not a video game, it’s a beautiful short story, and if that sounds like a great time then put some headphones on and give it a watch.

7/10

Very Good

Dear Me, I Was…

Developer: Arc System Works

Publisher: Arc System Works

Format: Nintendo Switch 2

Genres: Interactive movie, Visual novel

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Adam Riley
11 months ago

I love the art style and soundtrack. This has to be something that the team was working on in-between working with Nintendo on a revival for Hotel Dusk/Last Window!

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Jorge Ba-oh
11 months ago
Reply to  Adam Riley

In my heart I believe Kyle Hyde is living his best life, ready to stumble into trouble and invite us into third game!