Cities: Skylines – Race Day adds a few new features to the now-classic Colossal Order game. Existing roads can be set up to host events like parades, which look good close up or from afar, as just about everything in this title tends to. The DLC also includes a new race course builder, where players can set up a race track to host different types of vehicular races. Figuring out how to set these up can be confusing, but after a learning curve the process is simple, and it offers about as much freedom as the existing road placement system does, allowing players to express their creativity with imaginative course layouts and designs.

This comes with the caveat that a few bugs seem to crop up, with tracks sometimes not wanting to place correctly or at all, but the majority of the experience is smooth. Aspiring city planners can even place cameras along the track, and then switch the game’s camera to their viewpoint, giving a first-person ground-view perspective of the races – a surprising but welcome feature.
Race Day is a fun expansion, but potential players will likely ask themselves if the cost can be justified; there are entire games that cost less than this DLC does. That’s not to say the comparison is a fair one; Cities: Skylines was never meant to be a full-fledged racetrack building simulator, and Race Day fits right into the existing title intuitively, bringing a little more depth than most expansions. This isn’t just a bundle of “more things to place,” but it’s hard not to also consider the amount of content offered when viewed through the lens of other available titles.






