Smurfman256 (guest) said:
Umm...Devs can only use 1GB of that. But, knowing Nintendo, It's probably some reeeeeealy fast RAM to compensate.
The Operating System can use up to 1GB of RAM, that's not to say that if given permission, developers can disable certain features and make use of more RAM, if they wish. Even so, 1GB of RAM for games on a console is a lot. People seem to think that consoles need more than 4GB of RAM, just because a lot of PCs have upwards of 8-12GB of RAM nowadays.
What they probably don't know though, is that the Operating System on their PC makes constant use of that RAM, since it is always running in the background. For example, Windows 7 uses at least 1-2GB depending on whether you have 32-bit or 64-bit.
Not only that, but any programs you have running in the background, such as anti virus software also takes up some of your RAM. Not a whole lot, but the reason people have so much RAM is so that they can do a lot more with their CPU. I mean, there's no point in having a top of the range CPU with only 1GB of RAM. Plus a lot of games nowadays need at least 2GB of free RAM to be able to run them.
So yeah, a lot of RAM needed for consoles? Nah, I wouldn't say so. It's not like you're gonna have a game running, internet browser open, IM/VOIP software such as Skype and stuff open. All the RAM is used for is to be able to go back into the Operating System to say, check who's online or check something out on the internet browser if you don't have a laptop or any other device handy.
Another thing I forgot to mention, is that if console RAM is anything like PC RAM, the type of RAM available now would be a lot more efficient than the RAM available back then. Now, don't call me out if I'm wrong on this one, as I have no idea if the Wii U will be using a better type of RAM than the 360 which uses GDDR3. Whereas the Wii U should be using GDDR5 RAM, again this is purely speculation as I'm not sure the type of RAM has been confirmed or anything as of yet.
EDIT: Just realised the Wii U will be using dedicated RAM rather than shared, so it will most certainly be a lot more efficient than the RAM used in the 360/PS3.
( Edited 02.11.2012 06:56 by Mush )