SENSEs: Midnight (Nintendo Switch) Review

By Athanasios 07.08.2023

Review for SENSEs: Midnight on Nintendo Switch

The SENSE “franchise” includes two very loosely connected titles, Sense: A Cyberpunk Ghost Story, and SENSEs: Midnight. These two combine the survival horror style of titles like Fatal Frame, with a little bit of Cyberpunk thrown in, and lots of anime-esque sexuality, at least when it comes to the first one in line. The first is basically a super-indie creation with lots of problems, but also plenty of charm, which is reflected in the small cult following it has garnered, with the second one being a complete disappointment, and a step back from the original. After taking a look at it on the PC, here’s a second look at the Nintendo Switch, just in case you weren’t convinced the first time…

Say what you will about Sense but it looked mighty fine. SENSEs: Midnight looks anything but fine. The head-scratching choice to transition from 2D to 3D has led to a world that's bland, and mostly hidden because of the excessive darkness. The character models are janky, and lack any expression, making the main character especially emotionless. Generally, one would be right to expect an improvement over the original, but that's not the case here. The short length makes it extra hard to stomach how much worse this is compared to the already mediocre Sense.

Screenshot for SENSEs: Midnight on Nintendo Switch

Oh, by the way, the two and something hours you'll need to reach the end will mostly spend on tedious backtracking, courtesy of the heroine's two speed modes: painfully slow, and slightly faster walking. Beyond that, you'll need to solve puzzles, and confront enemies. The puzzles are nothing special. When it comes to the enemies, don't expect any decent challenge or exciting thrills. The main ghost, a centipede-like girl, is mainly an annoying rather a frightening pursuer. As for the "cannon fodder" ghosts, these are basically zombie like enemies that won't pose much of a threat.

The final and quite serious problem is the lack of a compelling story. The whole thing begins with an intriguing setup about a mysterious door in a park, that supposedly lead to "the other side," but it fails delivering anything meaningful beyond the first few minutes. There's no resolution, no exploration of the antagonist, and no depth to the lore. It's a real shame considering the much more enjoyable story and world-building of the previous game. Also expect many a bug, as if nothing has changed from the original PC release…

Screenshot for SENSEs: Midnight on Nintendo Switch

Cubed3 Rating

3/10
Rated 3 out of 10

Bad

SENSEs: Midnight feels like a quick cash grab, rather than a complete product. It lacks the heart of its - otherwise very flawed - predecessor, resulting in a bland, buggy, and unattractive experience. Rather than taking what made SENSE work, and removing what didn't, this is actually a step down… and that's if you want to be polite.

Developer

Suzaku

Publisher

EastAsiaSoft

Genre

Action Adventure

Players

1

C3 Score

Rated $score out of 10  3/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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