Sumo Digital Working on F1 for Wii

By Adam Riley 23.04.2009 5

Sumo Digital Working on F1 for Wii on Nintendo gaming news, videos and discussion

It has finally been revealed who the developer behind the Wii version of F1 2009 will be. According to a new preview of the Wii edition, Sumo Digital will be taking its expertise gained from its work on Outrun Online Arcade and transferring it to the motion-controlled format on behalf of publisher Codemasters.

Below is a snippet from the preview, explaining some of the details pertaining to the eagerly awaited racing game:

Realistic weather, accurate damage and fully customisable race strategy all feed into the game's realism, but the authenticity is also going to manifest itself in some more novel ways. Instead of delivering a slavish recreation of the television coverage, the game's aim is instead to mimic the driver's experience on a race weekend. That means no sassy remarks from Brundle or Legard, but instead commentary will come from the pit crew themselves - and some of F1's unsung stars could be playing a part. Rob Smedley, Felipe Massa's race engineer who's become a vocal presence in coverage of the sport over the past few years, has expressed an interest in lending his Northern tones to the game, as have several other notable Formula 1 personnel.

Do you feel that handing development to Sumo Digital is a wise move to ensure the quality remains high?

Comment on this article

You can comment as a guest or join the Cubed3 community below: Sign Up for Free Account Login

Preview PostPreview Post Your Name:
Validate your comment
  Enter the letters in the image to validate your comment.
Submit Post

Comments

Definitely a good move getting them to do it. I prefer them doing it rather than a second string team at Codemasters.

My love of F1 has been re-ignited lately, so I'm looking forward to seeing how it turns out.

Rob Smedley? That would be fucking sweet! Smilie

Other then that there's not much to go on, just a case of sitting tight and seeing how it turns out. Hopefully the computer controlled drivers AI will be decent.

Someone remind me, something else that Sumo have done? Mind's gone totally blank. As long as you can use different control methods, MarioKart is the only racing game that I can bear using the remote as a steering wheel with, classic/GC/nunchuk analogue driving controls would surely appeal to more people, kinda how the MK game on the Wii (which I never actually played) had lots of different control methods. I remember Nigel Mansells Grand Prix on the SNES and F1 World Grand Prix on the N64, both of which were superb for their time, plus, as F1 is a very popular sport, it may shift lots of copies to not only the Wii owners, but their dads as well maybe

Mainly the outrun games, im not sure how much involvement they had with them though. Virtua Tennis is the only other one i can think of. If you care so much then google them Smilie

Oh mate, Outrun games were sweet, if slightly repetitive, but, hey, you got a blonde sat next to you in the car you're racing, can't complain about repetitiveness lol

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.
Sign up today for blogs, games collections, reader reviews and much more
Site Feed
Who's Online?
Azuardo, mikem52

There are 2 members online at the moment.