The way tools work in Harvest Moon: The Lost Valley will be different to previous installments in the series.
The farming simulator is known for its array of items to use for rearing animals or growing crops, but is also known for having a fairly clunky menu system in past games.
The new 3DS adventure uses tools more relevant to the situation. For example, if players walk up to a tree, the assumption would be to chop the thing down. This time round the axe would be available instantly, without having to trawl through menus.
Tools won't be upgradable in the conventional sense either, with Harvest Sprites acting as helpers - watering crops, mining materials and more.
To make exploration either, the bag will also get an upgrade - capable of storing up to 255 pieces per item.
What do you think of the new system in Harvest Moon: The Lost Valley?