LinkyShinks (guest) said:
I'm pretty sure I read that DNF is running on the Unreal 2 Engine. And the game looks incredibly dated.
BGE2 has a small team for artistic reasons. The Mere rerelease of the original is a positive sign. Why waste effort porting it otherwise if it sold poorly originally unless you want to build anticipation of it
Thats why I said if there was no news this year i'd be worried the franchise is gone, it would be odd to re-release this game and not have anyword about it, thats all I ment.
I didn't take it out of context, that's exactly what you were trying to propose. Development of Galaxy started AFTER Sunshine (Less than 5 years of development), any development before that was for a totally different game (i.e. Sunshine). Duke Nukem has been in development for 13+ years even if it has under gone drastic changes in those years, we're still talking about the same game.
And you don't think they used what the learned in developing those previous games or even assets in newer games, you think they simply throw everything out the window and restart from scratch?
Thats what i'm getting at but it seems to be flying over your head.
The game was stuck in a development hell, some work was done, then scrapped then restarted and continued on like this, constantly restarting.
To say the game we are getting is a result of 10 years of development is wrong, that would mean the game coming out this year in May, every little thing was planned back in 1997 and they have been refining that game since then, that the last 2 years has been spent on something like simply polishing up the levels or bug testing or something :/
The vision and concept for a Duke Nukem Forver might be 10 years old, the actual game were getting has not been in development for 10 years.
It's kind of like saying if "Halo: The Movie" was released in 2015 that it was 10 years in the making because they had a preliminary script finished in 2005, it wouldn't be it probably be at most 3 years.
( Edited 15.02.2011 16:08 by Jimmy2000 )