Yet Another Zombie Survivors (PC) Preview

By Athanasios 19.07.2023

Review for Yet Another Zombie Survivors on PC

Awesome Games Studio is a team from Poland with a passion for game creation, and for this critic it was a joy to see this tiny indie developer constantly progressing, going past its somewhat mediocre past with I, Zombie and a few others, and delivering action gems the likes of Fury Unleashed. The team's newest in-progress project is Yet Another Zombie Survivors, which can be seen as a remake/sequel of Yet Another Zombie Defense HD. Again, a great example of the developers constant progress, as this is a much, much better experience, even at this very early stage.

Yet Another Zombie Survivors belongs on a somewhat rarely used branch of the shooter genre, where the player moves around a character (or more), and he/she/they automatically try to kill the bad things that come towards them… and that's exactly what you do here. You push up, down, left, and right, while the protagonist(s) auto-shoot a constantly evolving horde of zombies. This will initially alienate those who would prefer to be able to pull the trigger themselves, yet this deceptively simplistic formula actually manages to become strangely addictive. Yes, it can become repetitive, yet this is also one of those "just one more round" kind of experiences.

It's not just running around, of course. There are a couple of things that spice things up. For starters combat begins with one character, but eventually it will be possible to add two more, each one with his/her own unique set of skills and equipment. This team, whose "hitbox" is the circle that surrounds them, collects gems from killed foes which act as experience. After a level-up (which happens quite often in the first five minutes), one can upgrade a character's weapon, or an ability, which, by the way, don't require any player input either as they activate automatically after a small cooldown period.

Screenshot for Yet Another Zombie Survivors on PC

So, the shotgun will slowly evolve into a pump-action shotgun, the pistol into an automatic rifle, and the sawblades that rotate around the squad, or the mines that are thrown from them will increase in number. Is that all? No, there are a couple of additional things to talk about, like minor power-ups, upgrade items that occasionally appear on the battlefield, and a permanent skill tree that can be used after the end of a game. All these don't make the whole thing any more complex, though. This remains a very simple kind of deal, and as such, it can and will get repetitive. What makes it fun is how it actually plays.

The undead horde steadily becomes bigger, faster, stronger, and soon elite unites will enter the fray to make your life even harder, while you try to squeeze yourself between 20+ undead in order to get that blasted health bonus. After 10 or so minutes you will constantly be a few steps away from getting hurt, which makes each minute more exciting than the previous one. A kind reminder that this is an Early Access product thus most of the content isn't available, whether that's more maps, more characters, more abilities, or modes, but even in its current incomplete state it's quite enjoyable.

Of course, there is plenty of room for improvement. For starters, while it's not that big of a deal that the squad does all the fighting on its own, it would be nice if the one behind the keyboard had a few more buttons to push, like for example aimed abilities/traps, or temporary boosts that can be used whenever one wants to. Newer maps should also be more varied. The one available here is just a big box, with no obstacles, hazards, or other cool mechanics. Audio-visually it is a tad bland (especially when compared to the 2D spectacle of Fury Unleashed), but it would be totally acceptable if no major changes would be made in the final release. Apart from the music. The one track that bops along the shooting is one of the most mind-numbingly generic "bro" hard rock tunes ever made. It gets boring within 30 seconds, and it's much better to disable it completely, and play something of your own choice. Dance with the Dead or Rammstein are both strong, fitting recommendations.

Screenshot for Yet Another Zombie Survivors on PC

Final Thoughts

Yet Another Zombie Survivors is a perfect example of something that's super simple, yet highly addicting. You will constantly want to go back to it and attempt to last longer than your previous run, while trying out different character or upgrade combos. A few additional mechanics would really help this become something better, but it's already obvious that this will be a pretty enjoyable ride.

Developer

Awesome Games Studio

Publisher

Awesome Games Studio

Genre

Shooter

Players

1

C3 Score

Rated $score out of 10  n/a

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

Comments

I'll enjoy my stay here!

hey!

Welcome my child.
Thou has't lots to proveth to thy King Smilie

Lego King wrote: Welcome my child.
Thou hasn't lots to proveth to thy King Smilie

Wow! Now I know why msenyszak does this, I got turned on there.

Well, no. Anyways, hey, see you around on the forums.

"We're mentalist psychic Scots, which means we can read your mind. If you're lying, your head explodes and we laugh." Fly fast, stay low, hit hard
Guide to using the Metroid Bounty Hunters.
{Guild}Ohmdal: But how did you get the poo inside of the box when the goat was sleeping on top of it?
{Guild}Ohmdal: oops wrong chat

Thou dare correcteth thy King Smilie
I meant has, but thougt wacking a 't on the end sounded teh cool Smilie

Unless the point you were making was that he doesn't have anything to prove to me... :s Ugh I'm going to bed

[ Edited by Lego King on 2005/7/21 0:09 ]

I SECOND THAT NOTION...eeh, I'm so tired, I feel drunk.

"We're mentalist psychic Scots, which means we can read your mind. If you're lying, your head explodes and we laugh." Fly fast, stay low, hit hard
Guide to using the Metroid Bounty Hunters.
{Guild}Ohmdal: But how did you get the poo inside of the box when the goat was sleeping on top of it?
{Guild}Ohmdal: oops wrong chat

]Thou has't lots to proveth to thy King

Which one Smilie

Edit: Ah, its Tristan

[ Edited by Redking on 2005/7/21 3:41 ]

We're mentalist psychic Scots, which means we can read your mind. If you're lying, your head explodes and we laugh

Welcome! Oh, and don't worry about that Lego King guy, he's only an inch tall so you can squash him anytime you like.

no... lego stands for "lethally edged gouging objects".. any attempt to squash will merely result in painful puncturings of the epidermis..

if you want to defeat the lego king you need to melt him..

Pffft, thou shall't be lego'd to thy death for thine astounding treason.

Anyway I sure hope we haven't scared dash off Smilie
Smilie

welcome to the site man.

Enjoy your time here and don't leave so soon.

Welcome and enjoy!

Welcome to site!

TAG: That American Guy

"If it is possible, as far as it depends on you, live at peace with everyone." Romans 12:18

Wilkommen!

hi there! remeber to actually stay on this site and not run off now.

-Have you any idea what it's like to be a Fembot living in a Manbot's Manputer's world?
-What?

Welcome to the site

Hi.

Post nicely.

Hi.

Post nicely.

Hello!

Hello, welcome to the site.

Hi there Dash... PLEASE DON'T GOOO!!! Smilie

Twitter | C3 Writer/Moderator | Backloggery

Assalaam o Alaikum.

{ Monkey Wii. ~ Nirbis Hater ~ Nintendo Fanboy }
I HERD U LIEK TEH MUDKIPZ?

Hi I'm Lewis. Guess your used to these noob responses but Hi anyway.

Enoch Powell was right, and you know it.

Lewis25 wrote: Hi I'm Lewis. Guess your used to these noob responses but Hi anyway.

LOL, nah, dont worry about it.

Welcome.

Hello!

Welcome mate.

Hi Lewis25, you better stay Smilie

{ Monkey Wii. ~ Nirbis Hater ~ Nintendo Fanboy }
I HERD U LIEK TEH MUDKIPZ?

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