Around the World in 80 Days (Nintendo DS) Review

By Adam Riley 26.01.2014

Review for Around the World in 80 Days on Nintendo DS

As the Nintendo DS continued its meteoric rise in popularity, obviously it became flooded with games tailoring themselves to the more casual market that was snapping up the dual-screen platform. Over the years there have been countless Hidden Object and Match-3 games launched, and Avanquest UK has been a constant source of impressive entries in such genres. Another one to consider? Around the World in 80 Days

With City Interactive's core team changing, it likely means there will never be as impressive an entry in the Match-3 genre as found previously on Nintendo DS. After all, Jewels of the Ages was almost untouchable in the eyes of those that adore the style. This has left the door open for eager competitors, and the results have been mixed, to say the least. This is actually a port from a PC game, as has been the case with numerous games of this ilk, and the problems lie with how poorly the graphics have been compressed in the majority of cases. With Around the World in 80 Days, thankfully the transition has come with not too much of a loss.

Being an adaptation of Jules Verne's popular adventure novel of the same name, the whole puzzle spectacle is tied together with the tale of an Englishman, Phileas Fogg, and his French aide, Passepourtout, attempting to traverse the globe in a mere 80 days, facing adversaries along the way in the form of those hoping to thwart their journey and make the venture an unsuccessful one, thus meaning them losing the £20,000 wager that has been made.

Screenshot for Around the World in 80 Days on Nintendo DS

Nothing bears any real relevance to the game at hand, but it works very well as the background setting to an impressive Match-3 engine that makes great use of the stylus controls for switching adjacent tiles on each board encountered in order to match three or more of the same colour. Objectives include guiding specific items down to the bottom of the screen and changing the colour of every panel on a board by clearing tiles in the appropriate places. It is standard fare, but those that enjoy the genre will be right at home and get sucked back into the addictive nature of the gameplay. Mix in the usual elements, such as frozen blocks that can only be unfrozen by clearing tiles around them, plus Co-operative, Head-to-Head and Time modes, and the ability to turn the DS on its side during play, rotating as required for left-handed players, and this is quite the solid package.

Screenshot for Around the World in 80 Days on Nintendo DS

Cubed3 Rating

Rated 7 out of 10

Very Good - Bronze Award

Rated 7 out of 10

Around the World in 80 Days is a great example of how to translate a PC original to a smaller format. Whilst graphically it is not the best, it has survived the transition to the small screen well enough to not impact negatively on the game itself, meaning that the addictive nature of Match-3 goodness has not deteriorated. With multiplayer action added in, fans of the genre should seriously think about checking this out.









C3 Score

Rated $score out of 10  7/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   


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