Tempest (PC) Review

By Thom Compton 19.10.2016

Review for Tempest on PC

What person hasn't at one point dreamed of sailing the high seas, looking for adventure and the rewards that come with it? Video games make that possible, since they have taken gamers from the farthest reaches of space, to the deepest depth of this little blue marble called Earth. Therefore, it only makes sense the medium would be perfect to take them out on the high seas, if not just to discover what lays on and below the ocean waves. Tempest is just not quite that kind of video game.

Before getting started, it is imperative to run through a rather lengthy tutorial. There is a lot to manage and understand in Tempest, and this mode does a decent job setting it all up. It's clear even here that this is quite complex, and will require patience to understand, and tenacity to master. While at first the player is guided through steering a vessel and tackling combat, there is so much more to be managed. From the health and position of the crew, to the journal logs that record the voyage, this hands most of the journey to you to micromanage.

From the scrawling seas, to the small coastal towns you'll stop in for supplies and quests, this is absolutely beautiful. It's amazing because it doesn't seem to lag, as the screen is populated by multiple menacing ships, and well detailed towns. The water is the showstopper here, and though it doesn't look realistic, it's still a pleasantry to look at. Almost every detail seems to be accounted for, and even the world map has the absolute most care placed into its authenticity. This bleeds over into the music, which manages to make even moving your boat at times feel like an epic battle to the death. It's nice to feel like even the simplest of battles are legendary, even if the effect fades from time to time.

Tempest is an open-world title, though navigation is mainly handled in the world map. You can plot a course anywhere in the open ocean, and it's nice to see a game that offers fast travel as a standard. This isn't something so much meant to be beaten, though, as it is to get better over time. It may turn off some strategy-RPG enthusiasts that they can venture wherever they want, whenever they want, but this kind of freedom feels nice. Some enemies look like they can easily trump you in battle, but there's so much freedom you can just go off and do something else till your ship is up to par.

Screenshot for Tempest on PC

One thing to watch out for while playing the tutorial, is that the main game seems to function quicker. In the tutorial the ship moves like a bag of wet sand, but in the main mode handling your ship is incredibly quick. In fact, the controls are almost on point, though a few seem to not work correctly all the time. The worst is getting in a position where you need to turn around, only to find you have to slowly turn the front of the ship until you dislodge.

Navigating the world map has a minor hang up in its click-and-go style of movement. Sometimes, if needing to change course, this likes to reject that said course and set up a much simpler one. This is nice, but then the ship just stops when it reaches certain landmasses. It's like its 3D model is stuck on the 2D image of an island, which seems perplexing. It doesn't help that while moving across the map, this provides some pirate battles. These are set on a timer, so if they aren't engaged, they go away - except it seems they immediately pop back up shortly afterwards, removing the need to really react quickly.

One other issue that plagues this only really happens in the event of death. Since it doesn't restrict movement, you will inevitably meet up with a much better pirate… and die. The issue is mostly that the death animation is just too long. It's almost like a mini funeral for your ship every time you fail to overpower your opponent. It may seem trivial, but the second time you sit through that, easily 30-second, death animation, it's clearly annoying.

Screenshot for Tempest on PC

Cubed3 Rating

7/10
Rated 7 out of 10

Very Good - Bronze Award

Rated 7 out of 10

Tempest is enjoyable… for what it's worth. There are some issues that just feel like weird game design, but even though it's not perfect, it's still really exciting to manage every facet of your war vessel. It makes it feel like every victory was truly yours. It is clearly a war machine with some blemishes, but she's mighty fun to pilot.

Developer

Lion's Shade

Publisher

HeroCraft

Genre

Real Time RPG

Players

1

C3 Score

Rated $score out of 10  7/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

Comments

Comments are currently disabled

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.
Sign up today for blogs, games collections, reader reviews and much more
Site Feed
Who's Online?
Azuardo

There are 1 members online at the moment.